2014-09-20 23:54 CDT
2014-07-09 20:25 CDT
Fixed an issue here block updates would cause CME's and other crashes.
Changed order of initialization for Grid Cache Post Construction Event.
Added Illuminated Panels to the ore dictionary and converted the recipe.
Compatability fix: Removed Wheat -> Flour Recipe from macerator and fz Lacerator
Compatability fix: Removed Nether Quartz Grinding Recipe from fz Lacerator
2014-07-09 20:24 CDT
Includes all the fixes in build 10 for 1.7.2
rv0.stable build 8
2014-06-29 21:59 CDT
Fix an issue where formation planes would eat items if there where too many entities in the chunk.
rv0.stable build 7
2014-06-29 21:59 CDT
Includes all patches from build 8, 6, and 5 for 1.7.2
rv0.stable build 6
2014-06-29 12:49 CDT
#0571 - Storage Cell dismantling not working.
rv0.stable build 5
2014-06-28 20:57 CDT
Dropped Support for MC 1.7.2 ( Sorry APIs are making breaking changs from .2 Versions )
Upgraded IC2 API to Match IC2 Experimental Build
#489 ( minimum requirement if installed ) Removed a deprecated method call for 1.7.10.
Fixed an issue where Fuzzy Import buses were ignoring damage differences.
rv0.stable build 4
2014-06-28 00:41 CDT
Fixed Minor Texture Rotation issue on 1.7.10 for ME Chest. ( 1.7.2 will get worse, sorry )
Flipped Charged Staff, and Entropy Manipulator Texture so they are held correctly.
Split handling of RF API into an item and block segment to fix a crash when the block API is available, but the item one is not.
rv0.stable build 3
2014-06-26 22:12 CDT
Fix an issue where interfaces would not cause storage buses to re-check their status.
rv0.stable build 2
2014-06-25 23:04 CDT
#0562 - Inventory desync while dismantle storage cells Fixed a bug where disassembling storage cells might put items in the players armor slots.
Update MFR Rednet API For Later.
Enabled Minecraft 1.7.10 Support.
rv0.stable build 1
2014-06-24 12:44 CDT
Marked as Stable.
Disabled Inventory Tweaks on ME Gui.
Beta builds are relatively stable, most major issues should be already fixed, builds will be pushed as any bugs are fixed.
2014-09-19 21:08 CDT
Fixed Fake Slot Dragging Behavior ( Fixed Bug:
#1108 ) Fixed Bug:
#1109 - Autocraft calculation issue when trying to split
2014-09-19 11:35 CDT
#1107 - Broken Crafting Calculator
2014-09-18 21:07 CDT
Non Networked ME Chests can now have items inserted into them. ( Fixes Bug:
#1104 ) Fixed an Item Dupe when crafting items.
Fixed an issue with night vision potions in spatial storage cells. ( Fixes Bug:
#1086 ) Fixed Incomplete Null Check for MEMonitorIInventory ( Fixes Bug:
#1101 ) Removed Dragging behavior from right mouse button ( Bug:
2014-09-17 10:56 CDT
Updated RotaryCraft API ( Fixes Bug:
#1095 ) Make NEI Item Extraction and crafting obey view cells
Sort pure crystals to have higher priority when using NEI Shift+?
2014-09-16 19:37 CDT
Fixed Crash in Storage Bus Monitor Logic Fixes (
2014-09-16 00:10 CDT
#1083 - Autocraft no longer splits into multiple different recipes
2014-09-15 14:42 CDT
Fixed a bug with Crafting Calculator choosing the slower calculation for all types of patterns.
Fix a bug where IInventories that change size may appear to contain items that were present in removed portion of the inventory.
2014-09-14 00:35 CDT
#1076 - Changing config Crashs NEI Recepie view.
2014-09-12 23:32 CDT
Changed Version Checker URL.
Fix networks not posting updates to level emitters and storage monitors.
Dense Cables now use Simplified Lighting Model.
Added Cube Generator to Unsupported Dev Tools
2014-09-11 23:23 CDT
Api Change - Revamped Item Change Events to post sets of items rather then single items.
Revamped events for network construction and deconstruction to submit items in one pass.
Changes for storage updates are now submitted after the list refreshes.
Updated Craft Guide Integration to match new version of Recipe System.
Assembler now shows "powered status" properly.
Power Event should fire when power becomes available, even if the networks idle cost is 0.
#1055 - Some texture issue. Bug:
#1057 - "Automatic" CPU selection is picking the wrong crafting CPU.
2014-09-10 17:57 CDT
Rolled back "Replaced Network Change Event Pipeline, should be more effective."
Contained lockup when using subnetworks. rv1.beta build 26
2014-09-10 15:25 CDT
Replaced Network Change Event Pipeline, should be more effective.
Cable Anchor Ladders no longer stop being ladders when you stop going up.
Fixed Localization for Lumen and Automatic.
2014-09-09 21:22 CDT
Fixed an issue that caused TileEntities packets to be unusually large.
#1040 - Cables can be broken by hand in adventure mode Added more data to security audits
#1048 - [API] Support of own implementation of CGA's
2014-09-08 14:33 CDT
#0937 - Visual indication of partitioned disk Fixed Bug:
#1031 - [Rendering] Drive doesn't display full of types when preformat Fixed Bug:
#1038 - Crash on loading world Fixed a bug where the formation plane would register as a fluid inventory.
2014-09-07 14:38 CDT
Shift Clicking Behavior should only happen when holding shift.
2014-09-07 12:05 CDT
#1030 - Stack Overflow Error while using Portable Cell. Added option for "Max Entities" for formation plane.
Increased default formation plane "Max Entities" to 128 from 32
Formation plane now updates properly to reflect power state.
2014-09-06 22:56 CDT
Assemblers no save in a few additional cases.
Protect vs Null container Items in crafting code.
Added logging for security audits.
Remove Stack Limit from Seeds.
When adding a part to a Crafting CPU the CPU now properly breaks before reconstructing, Fixes item deletion.
Crafting CPUs can now by default perform 1 delivery per 3 ticks, and Co-Processors add to this.
When you Shift + Dbl Click an item it now moves all like items.
Parts now properly save under a number of conditions.
Fixed a bug where the quartz wrench stopped rotating blocks.
Inverted Toggle buses no longer drain power.
Fix issue with wildcard Items not pulling properly from storage when using Shift+? in NEI.
Fixed an issue with patterns that yield the same input as output.
Verify folder exists after its generated in world gen.
2014-09-04 11:35 CDT
Don't crash when logging out with network tool on transparent mode.
Initialize Drives onReady, this prevents rendering errors.
Improve Crash Report for Ticking GridNodes.
Protect against null items in import bus.
2014-08-30 16:33 CDT
#1000 - Crafting Terminal NEI Sync Clearing Allow Config to adjust CPU Calculation time per tick.
Added Osmium to the default grind-able ores list.
#0998 - crash with latest version of better chests
2014-08-29 23:31 CDT
Fix Chest render in Crafting Gui.
Fixed Multipass item rendering for storage monitors.
Register TSER CableBus Tile, fixes a crash with Waila.
Send Dimension Data earlier to ensure players in spatial cells can login without crashing.
Re-enabled AlphaPass for Immibis's Microblocks 59.0.3+
You can now place parts into Immibis's microblock tiles by clicking on adjacent blocks.
2014-08-28 22:56 CDT
Made a minor adjustment to the render for storage monitors to prevent some items from clipping.
Added Support for Vanilla Spawn Protection to AE2.
2014-08-28 16:24 CDT
Lowered Spatial Energy Requirements and Lowered required pylon count for max efficiency.
Add Spatial Config Values to the Config File.
Fixed Inconsistency with vanilla where shift clicking would not send to hotbar first.
Fixed NPE when cpu posts results.
#0984 - Crash while crafting.
2014-08-26 23:52 CDT
#0618 - Flicking Particles When crafting is busy. Fixed NEI Facade Handler, should say 4 facades output, instead of 1.
Added missing white lumen paint ball recipe.
Added missing lime lume paint ball recipe.
rv1.beta build 14
2014-08-25 23:27 CDT
Disable Neighbor updates on client, fixes a strange feedback crash.
Molecular Assemblers Should not have idle power drain.
Controllers now use 3ae/t
All Terminals / Monitors now use 0.5 ae/t
Changed Cable Recipe to Fiber + 2x Fluix = 4 Cable ( removed glass )
Changed Fluix Dust in Annihilation/Formation Plane recipes to crystals.
rv1.beta build 13
2014-08-24 02:43 CDT
Added SpawnPressesInMeteorites Setting to disable Meteorite Chests
Added Error if directories fail to be created when loading/creating a world.
These builds are considered unstable, they may contain item dupes, deletions or other world ending bugs these builds are for TESTING ONLY.
Rv2 Alpha is not compatible with any AE2 addons, do not request add-on authors or other mod developers to support these builds.
2014-10-19 14:02 CDT
Add config option to whitelist dimensions for meteorite gen - Cisien
Bumped API to rv2 - thatsIch
2014-10-17 05:39 CDT
Fixed typos in localizations - thatsIch
2014-10-16 10:44 CDT
Added Czech localization - nalimleinad
Added French localization - Mazdallier
Updated Russian localization - Adaptivity
2014-10-16 08:10 CDT
Fixes dupe bug.
#309 - yueh
2014-10-13 08:06 CDT
Switched to a concurrent collection in ItemList Replaced the TreeMap inside ItemList with a CSLM Formated code to match the current formatting - yueh
Code formatting - yueh
Fixes duping of damaged items.
#298 - yueh
2014-10-11 12:15 CDT
Fixed vanishing bottom part (
#269, #288) - yueh
2014-10-10 04:32 CDT
Stopping versionchecker after retrieving the information successfully - thatsIch
2014-10-08 03:35 CDT
Migrate rv1 worlds to rv2 api for storage bus mode, fixes
#263 - Cisien BugFix for
#260 - FireBall1725 Code improvements - thatsIch
2014-10-05 04:27 CDT
More optimizations to speedup interface terminals - yueh
Fix crash in interface terminal - yueh
Prevent matrix frames from being placeable Formated code and organized imports - yueh
Re-enabled unfocusing the search bar in AUTOSEARCH and NEI_AUTOSEARCH mode - thepaperpilot
Update TileSpatialIOPort.java fixed the Spatial-IO not being able to read/write custom spatial storage - TrinaryBrain
2014-10-03 03:43 CDT
Fixes inscriber not dropping upgrade cards. - yueh
#225 Not returning correct size per type of 8, 32, 128, 512 instead of constant 8 in BytesPerType - thatsIch Fixed
#209 - Inverted damage bar - thatsIch Adds filter by pattern to the interface terminals Some code cleanup - yueh
Adds filter by machine name to interface terminals - yueh
Several optimizations - yueh
2014-09-30 10:44 CDT
Update Localization - thatsIch
Update Forge, FMP and WAILA - Akai1
2014-09-29 21:17 CDT
Downgraded forge to 1208 to fix compatiblity with forge multiparts - FireBall1725
Added how to submit issues to the readme, updated in contrib - FireBall1725
Resolved conflicts - thatsIch
Replaced normal for loops with foreach loops which is less error prone when just iterating over collection/array - thatsIch
Resolved conflict - thatsIch
Removes unnecessary returns - thatsIch
Moving the handling of progress to GuiProgressBar Adds an interface providing data for GuiProgressBar Changed all containers simulating progress to implement the interface - yueh
Added information about texture and model license - thatsIch
Removed unused and likely buggy class SortedList - yueh
Update CONTRIBUTING.md And for pastebin - thatsIch
Update CONTRIBUTING.md Removed urls cause they were not parsed in ```sections - thatsIch
Update CONTRIBUTING.md - thatsIch
Fixed typo in SyncData - yueh
Added checks for null and equal class to .equals() Also switched a check for null in OreHelper#sameOre to prevent null == null => true - yueh
Removes not needed casts - thatsIch
Removes redundant final modifiers of private methods - thatsIch
Deleted some parens and fixed indentation - iloveportalz0r
Replaces String == comparison with .equals() - thatsIch
Replaces while iterators with foreach call - thatsIch
Removes not needed Boxing - thatsIch
Self assignment - thatsIch
Removed redundant array creations just to match varargs operations - thatsIch
Adding - Cisien
fix formatting - Cisien
Added some guidelines around how we will accept PRs. - Cisien
Fixed crafting watchers not having the right type - thatsIch
Resolved some unchecked Types - thatsIch
2014-09-28 17:31 CDT
Removed duplicate code This also prevents the storage bus from sending 2 packets instead of 1 when the fuzzy button is pressed - thepaperpilot
Removed Chat Spam, replaced with Achievement. - AlgorithmX2
Changed Inscriber to be upgradable with Cards Supports up to 3 cards Currently max 3 Acceleration Cards, each reducing the crafting time by 25% - yueh
Fix a memory leak with GridStorage - AlgorithmX2
Close GUI when Monitor Returns a new Handler, closes Chest GUI when cell is removed. - AlgorithmX2
Prevent calling client only localization method on server. - AlgorithmX2
Remove pointless ore dictionary registration. - AlgorithmX2
Fix for item
#1133 - Ongy Feature:
#0856 - Whenever a player without "craft"-ing permissions attempts to open a crafting or pattern terminal, they will open the normal terminal GUI instead - thepaperpilot Fixed Bug:
#0880 - ME Chest can't be protected by ME Security Terminal. - thepaperpilot Fixed Typo-s in recipes. - AlgorithmX2
Update process.recipe Fixed issue 1138 with oredictionary wheat. - Kolatra
Renamed Assets for typo fixes. - AlgorithmX2
Various Code Clean up and bulid system setup - yueh, FireBall1725, iloveportalz0r, thatsIch and Cisien
2014-09-24 17:10 CDT
Fixed typos in source and API - thatsIch
Added stats ItemsInserted, ItemsExtracted, and TurnedCranks - AlgorithmX2
Added A fairly sizeable number of achievements - AlgorithmX2
Added config option to Disable Channels - AlgorithmX2
Increased memory efficiency for a number of things such as facades, parts and tile entities - AlgorithmX2