2014-09-20 23:54 CDT
Fixed a Grid Leak.
2014-07-09 20:25 CDT
Fixed an issue here block updates would cause CME's and other crashes.
Changed order of initialization for Grid Cache Post Construction Event.
Added Illuminated Panels to the ore dictionary and converted the recipe.
Compatability fix: Removed Wheat -> Flour Recipe from macerator and fz Lacerator
Compatability fix: Removed Nether Quartz Grinding Recipe from fz Lacerator
2014-07-09 20:24 CDT
Includes all the fixes in build 10 for 1.7.2
rv0.stable build 8
2014-06-29 21:59 CDT
Fix an issue where formation planes would eat items if there where too many entities in the chunk.
rv0.stable build 7
2014-06-29 21:59 CDT
Includes all patches from build 8, 6, and 5 for 1.7.2
rv0.stable build 6
2014-06-29 12:49 CDT
#0571 - Storage Cell dismantling not working.
rv0.stable build 5
2014-06-28 20:57 CDT
Dropped Support for MC 1.7.2 ( Sorry APIs are making breaking changs from .2 Versions )
Upgraded IC2 API to Match IC2 Experimental Build #489 ( minimum requirement if installed )
Removed a deprecated method call for 1.7.10.
Fixed an issue where Fuzzy Import buses were ignoring damage differences.
rv0.stable build 4
2014-06-28 00:41 CDT
Fixed Minor Texture Rotation issue on 1.7.10 for ME Chest. ( 1.7.2 will get worse, sorry )
Flipped Charged Staff, and Entropy Manipulator Texture so they are held correctly.
Split handling of RF API into an item and block segment to fix a crash when the block API is available, but the item one is not.
rv0.stable build 3
2014-06-26 22:12 CDT
Fix an issue where interfaces would not cause storage buses to re-check their status.
rv0.stable build 2
2014-06-25 23:04 CDT
#0562 - Inventory desync while dismantle storage cells Fixed a bug where disassembling storage cells might put items in the players armor slots.
Update MFR Rednet API For Later.
Enabled Minecraft 1.7.10 Support.
rv0.stable build 1
2014-06-24 12:44 CDT
Marked as Stable.
Disabled Inventory Tweaks on ME Gui.
Beta builds are relatively stable, most major issues should be already fixed, builds will be pushed as any bugs are fixed.
2014-09-19 21:08 CDT
Fixed Fake Slot Dragging Behavior ( Fixed Bug:
#1108 ) Fixed Bug:
#1109 - Autocraft calculation issue when trying to split
2014-09-19 11:35 CDT
#1107 - Broken Crafting Calculator
2014-09-18 21:07 CDT
Non Networked ME Chests can now have items inserted into them. ( Fixes Bug:
#1104 ) Fixed an Item Dupe when crafting items.
Fixed an issue with night vision potions in spatial storage cells. ( Fixes Bug:
#1086 ) Fixed Incomplete Null Check for MEMonitorIInventory ( Fixes Bug:
#1101 ) Removed Dragging behavior from right mouse button ( Bug:
2014-09-17 10:56 CDT
Updated RotaryCraft API ( Fixes Bug:
#1095 ) Make NEI Item Extraction and crafting obey view cells
Sort pure crystals to have higher priority when using NEI Shift+?
2014-09-16 19:37 CDT
Fixed Crash in Storage Bus Monitor Logic Fixes ( #1091 ).
2014-09-16 00:10 CDT
#1083 - Autocraft no longer splits into multiple different recipes
2014-09-15 14:42 CDT
Fixed a bug with Crafting Calculator choosing the slower calculation for all types of patterns.
Fix a bug where IInventories that change size may appear to contain items that were present in removed portion of the inventory.
2014-09-14 00:35 CDT
#1076 - Changing config Crashs NEI Recepie view.
2014-09-12 23:32 CDT
Changed Version Checker URL.
Fix networks not posting updates to level emitters and storage monitors.
Dense Cables now use Simplified Lighting Model.
Added Cube Generator to Unsupported Dev Tools
2014-09-11 23:23 CDT
Api Change - Revamped Item Change Events to post sets of items rather then single items.
Revamped events for network construction and deconstruction to submit items in one pass.
Changes for storage updates are now submitted after the list refreshes.
Updated Craft Guide Integration to match new version of Recipe System.
Assembler now shows "powered status" properly.
Power Event should fire when power becomes available, even if the networks idle cost is 0.
#1055 - Some texture issue. Bug:
#1057 - "Automatic" CPU selection is picking the wrong crafting CPU.
2014-09-10 17:57 CDT
Rolled back "Replaced Network Change Event Pipeline, should be more effective."
Contained lockup when using subnetworks. rv1.beta build 26
2014-09-10 15:25 CDT
Replaced Network Change Event Pipeline, should be more effective.
Cable Anchor Ladders no longer stop being ladders when you stop going up.
Fixed Localization for Lumen and Automatic.
2014-09-09 21:22 CDT
Fixed an issue that caused TileEntities packets to be unusually large.
#1040 - Cables can be broken by hand in adventure mode Added more data to security audits
#1048 - [API] Support of own implementation of CGA's
2014-09-08 14:33 CDT
#0937 - Visual indication of partitioned disk Fixed Bug:
#1031 - [Rendering] Drive doesn't display full of types when preformat Fixed Bug:
#1038 - Crash on loading world Fixed a bug where the formation plane would register as a fluid inventory.
2014-09-07 14:38 CDT
Shift Clicking Behavior should only happen when holding shift.
2014-09-07 12:05 CDT
#1030 - Stack Overflow Error while using Portable Cell. Added option for "Max Entities" for formation plane.
Increased default formation plane "Max Entities" to 128 from 32
Formation plane now updates properly to reflect power state.
2014-09-06 22:56 CDT
Assemblers no save in a few additional cases.
Protect vs Null container Items in crafting code.
Added logging for security audits.
Remove Stack Limit from Seeds.
When adding a part to a Crafting CPU the CPU now properly breaks before reconstructing, Fixes item deletion.
Crafting CPUs can now by default perform 1 delivery per 3 ticks, and Co-Processors add to this.
When you Shift + Dbl Click an item it now moves all like items.
Parts now properly save under a number of conditions.
Fixed a bug where the quartz wrench stopped rotating blocks.
Inverted Toggle buses no longer drain power.
Fix issue with wildcard Items not pulling properly from storage when using Shift+? in NEI.
Fixed an issue with patterns that yield the same input as output.
Verify folder exists after its generated in world gen.
2014-09-04 11:35 CDT
Don't crash when logging out with network tool on transparent mode.
Initialize Drives onReady, this prevents rendering errors.
Improve Crash Report for Ticking GridNodes.
Protect against null items in import bus.
2014-08-30 16:33 CDT
#1000 - Crafting Terminal NEI Sync Clearing Allow Config to adjust CPU Calculation time per tick.
Added Osmium to the default grind-able ores list.
#0998 - crash with latest version of better chests
2014-08-29 23:31 CDT
Fix Chest render in Crafting Gui.
Fixed Multipass item rendering for storage monitors.
Register TSER CableBus Tile, fixes a crash with Waila.
Send Dimension Data earlier to ensure players in spatial cells can login without crashing.
Re-enabled AlphaPass for Immibis's Microblocks 59.0.3+
You can now place parts into Immibis's microblock tiles by clicking on adjacent blocks.
2014-08-28 22:56 CDT
Made a minor adjustment to the render for storage monitors to prevent some items from clipping.
Added Support for Vanilla Spawn Protection to AE2.
2014-08-28 16:24 CDT
Lowered Spatial Energy Requirements and Lowered required pylon count for max efficiency.
Add Spatial Config Values to the Config File.
Fixed Inconsistency with vanilla where shift clicking would not send to hotbar first.
Fixed NPE when cpu posts results.
#0984 - Crash while crafting.
2014-08-26 23:52 CDT
#0618 - Flicking Particles When crafting is busy. Fixed NEI Facade Handler, should say 4 facades output, instead of 1.
Added missing white lumen paint ball recipe.
Added missing lime lume paint ball recipe.
rv1.beta build 14
2014-08-25 23:27 CDT
Disable Neighbor updates on client, fixes a strange feedback crash.
Molecular Assemblers Should not have idle power drain.
Controllers now use 3ae/t
All Terminals / Monitors now use 0.5 ae/t
Changed Cable Recipe to Fiber + 2x Fluix = 4 Cable ( removed glass )
Changed Fluix Dust in Annihilation/Formation Plane recipes to crystals.
rv1.beta build 13
2014-08-24 02:43 CDT
Added SpawnPressesInMeteorites Setting to disable Meteorite Chests
Added Error if directories fail to be created when loading/creating a world.
These builds are considered unstable, they may contain item dupes, deletions or other world ending bugs these builds are for TESTING ONLY.
Rv1 Alpha is not compatible with any AE2 addons, do not request add-on authors or other mod developers to support these builds.
rv1.alpha build 49
2014-08-12 12:05 CDT
Added BetterStorage Integration for Storage Crates
#0875 - storage bus not working on JABBA barrel
rv1.alpha build 48
2014-08-11 23:03 CDT
Fixed a crash when dealing with large ore dictionary registrations.
Storage Bus no longer shows items that cannot be extracted.
#0850 - Facades are mirrored - round 2 Fixed Bug:
#0871 - Drive priority error after world reload Fixed Bug:
#0854 - ME Interface puts incorrect quantity of material in machines Fixed Bug:
#0870 - Cable with FMP client crash Fixed Bug:
#0857 - Dense Energy Cells do not pass channels
rv1.alpha build 47
2014-08-10 02:29 CDT
#0852 - Add a tooltip to un-despawnable items stating as such. Fix a single side of smart/dense texture being ill-rotated.
#0851 - Server Crash when connecting P2P tunnels to Ender Fluid Conduit Fixed Bug:
#0850 - Facades are mirrored
rv1.alpha build 46
2014-08-09 14:15 CDT
#0846 - Network Information Gui not shown
rv1.alpha build 45
2014-08-08 21:47 CDT
Wireless Terminal now has terminal mode, and size is fixed.
#0839 - Wireless terminal activate after Crafting Plan window Fixed Bug:
#0835 - Nothing on Interface Terminal Tweak Skystone Scanning behavior.
You can now make cable anchors with nearly any metal ingot.
rv1.alpha build 44
2014-08-08 01:55 CDT
#0754 - Facade crash ( probably ) Resolved Bug:
#0823 - Silicon with Quarts Texture Fixed Bug:
#0830 - Microblocks disappear after shift-click on cable You can now place AE2 parts in the same block as Immibis Microblocks
IO Port is now properly sided.
Fix Bug with Integration Module Stages
Prevent Number Format Errors in guis.
Split Crafting Option into Crafting CPU, Patterns, and Molecular Assembler
Added Meteorite Compass Option.
Fixed Feature Assignment for Color Applicator and Pattern Terminal.
#0834 - AE2 Cable ond/or Bus on Interface Terminal
rv1.alpha build 43
2014-08-07 01:54 CDT
Very Experimental re-write of Meteorite Spawning Code - Be cautious.
#0816 - 3 SkyStone Meteors 10 blocks from each other Fixed Bug:
#0831 - Console spam with errors upon creating world Fixed Bug:
#0832 - Automated Grindstone with Autonomous Activator from TE3
rv1.alpha build 42
2014-08-05 23:38 CDT
#0501 - Sorting by Mods Added Feature:
#0654 - API support for disabling AE2 world gen in specific dimensions Fixed Public Transformer to include Desc.
rv1.alpha build 41
2014-08-05 12:20 CDT
Fixed Java 6 Incompatability with new Customizeable Button Feature.
rv1.alpha build 40
2014-08-04 22:43 CDT
Added Network wide Crafting Job Gui Accessable from All Terminal Guis.
rv1.alpha build 39
2014-08-03 17:02 CDT
#0807 - Storage Monitor on the sub network will not update.
rv1.alpha build 38
2014-08-03 12:17 CDT
The Formation Plane can now place Sugar Cane and Cake.
#0806 - AE2 cannot load on server.
rv1.alpha build 37
2014-08-03 01:09 CDT
Updated Required Forge Version to 1187.
Improper Forge Requirements. rv1.alpha build 36
2014-08-03 00:21 CDT
Added an option to the Network tool to Make Facades Transparent.
The network tool option functions as long as the network tool is on the hotbar.
Added new error screen to replace the "missing core mod" error to help with install issues.
Facades no longer are considered indented to living entities such as players.
rv1.alpha build 35
2014-08-02 18:18 CDT
Fixed an NPE in Molecular Assembler
Removed DuplciateItems Feature
Added new Ore Camouflage Configs
Ore Camouflage allows individual items to be configured as hidden or included.
Ore Camouflage includes better logic to detect other ores and not override them if present.
Validate MA Recipes before CPU Item Extraction.
Removed Exit from API Initialization Failure.
Added EnderPearl to Default Grindable Lists
Added Gem as a 'ingot' type to the grindable list.
rv1.alpha build 34
2014-08-02 03:30 CDT
Removed dependency ordering, shouldn't be necessary.
rv1.alpha build 33
2014-08-02 02:20 CDT
#0134 - Need info on wireless terminal GUI Fixed Bug:
#0791 - Smart/Covered Cables textures don't connect correctly Update Terminal RenderItem to use new durability bar.
Fix a few issues when dealing with NBT items during crafting calculation.
#0785 - Unable to place a View Cell into a Pattern Terminal
rv1.alpha build 32
2014-08-01 00:50 CDT
#0775 - Server Crash | Incompatibility With Mekanism Fixed strange behavior when using storage buses with vanilla furnaces.
rv1.alpha build 31
2014-07-31 21:34 CDT
#0751 - Fuzzy Comparison ( take 2 ) Added Feature:
#0690 - Texture for Colour Applicator Added Highlight crafting plan panes the missing items, making them easier to spot.
Automatic jobs now use the lower end cpus first.
You can now Shift Click Upgrades Into Upgradeable machines / parts.
You can now eat, and do other things while looking at cables.
Customizable Priority Buttons.
Customizable Crafting Buttons.
Customizable Level Emitter Buttons.
rv1.alpha build 30
2014-07-30 22:23 CDT
Formation Plane now updates its "Fuzziness" when you change the upgrades.
#0751 - Fuzzy Comparison Fixed Wrong Ordered formation Fuzzy Settings
#0717 - Remove from Interface Terminal Fixed Interfaces Not saving Settings.
#0761 - Molecular Assembler not pushing items out Fixed compatability issue
https://github.com/Vazkii/Botania/issues/203 Fixed Bug:
#0766 - Un-aging entities don't animate.
rv1.alpha build 29
2014-07-29 21:46 CDT
You can now disassemble Storage Cells, Crafting CPU Parts, and Encoded Patterns by crafting items by themselves.
#0758 - Infinite smelting Portable Cell and Wireless Terminal now properly open when click on things that can activate.
#0755 - Security Terminal crashes Added blockWool and stained clay to the ore dictionary.
Fixed a bug where terminal player preferences for the terminal would reset on reload.
rv1.alpha build 28
2014-07-28 22:02 CDT
Wireless Icon in Security Term now matches the item.
#0741 - Network Tool rotates to impossible angles. Fixed Bug:
#0742 - Wireless terminal cannot craft Fixed Bug:
#0746 - Color applicator Can't paint secure cables. Added Protection to prevent
http://openeye.openmods.info/crashes/1361d07ef42695b7ab9588e03af287cf Fixed Bug:
#0744 - Client side logic on storage bus being called. Now Forcing AlphaPass to off when Immibis Microblocks is installed.
#0750 - Metorite Compass works in NEI Changed Quartz Seed Data, everything should be constant, if you have patterns that use them, you might need to remake them.
rv1.alpha build 27
2014-07-28 01:30 CDT
Color Applicator can now use Dyes as well as Paint Balls, this is less efficient however.
#0725 - ME network deletes item.
rv1.alpha build 26
2014-07-27 12:43 CDT
Added missing white dye recipe to all cable variants and paint balls.
#0737 - Searching and crafting Fixed Bug:
#0734 - ME IO Port GUI/channel Fixed Bug:
#0735 - Color applicator Fixed Facade Code for colored items, this fixes Mekanism's plastic blocks.
rv1.alpha build 25
2014-07-26 17:14 CDT
#0727 - P2P fluid tunnel not outputting into dissimilar oriented tunnels. Fixed another FMP related Crash.