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Download for 1.7.10

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Developer Build

API

rv2.stable build 10

Built at

  1. Fixes #1611: Resolves some chunkloading behaviours not correctly updating the network - yueh

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Developer Build

API

rv2.stable build 9

Built at

  1. Fixes #1510: No longer deactivates a network with a multiple of 256 used channels - yueh

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Developer Build

API

rv2.stable build 8

Built at

  1. Updates BC to 7.0.9 Fixes disabling of BC integration - thatsIch

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Developer Build

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rv2.stable build 7

Built at

  1. Fixes #1559: Level Emitter with P:R alloy wire does not crash anymore - thatsIch
  2. Fixes #1588: Charged Certus Quartz Ore has its own oredictionary entry - thatsIch

Download for 1.7.10

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API

rv2.stable build 6

Built at

  1. Fixes CraftGuide Integration lag - Uristqwerty
  2. Added Grinder recipes to CraftGuide - Uristqwerty
  3. Added Inscriber recipes to CraftGuide - Uristqwerty

Download for 1.7.10

API

rv2.stable build 5

Built at

  1. Should fix #1036: No longer invalidate the cache of inventories, when not required - yueh

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API

rv2.stable build 4

Built at

  1. Fixes #1536: Checking for all required BC classes - thatsIch

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API

rv2.stable build 3

Built at

  1. Fixes #1465: Disassembling a Crafting Storage will yield the correct material - yueh
  2. Removes default RF tooltip on AE blocks - TheJulianJES
  3. Fixes #1442: Parts display their name in WAILA - TheJulianJES
  4. Fixes #1389: Hold backspace to clear search in terminals - yueh
  5. Fixes #1384: No infinite power with RotarCraft v6 anymore - jeremiahwinsley

Download for 1.7.10

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Developer Build

API

rv2.stable build 2

Built at

  1. Fixes #1442: Don't add the player inventory twice - TheJulianJES
  2. Fixes #1411: Adds recipes for stairs - thatsIch
  3. Fixes #XXXX: Plumb potential memory leak - TheJulianJES
  4. Update pt_BR.lang - LorenzoDCC
  5. Update de_DE.lang - TheJulianJES

Download for 1.7.10

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Developer Build

API

rv2.stable build 1

Built at

  1. Closes #1287: Set release channel to stable - thatsIch
  2. Link to release notes http://ae-mod.info/docs/rv2/release-notes/

Download for 1.7.10

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Developer Build

API

rv0.stable build 10

Built at

  1. Fixed an issue here block updates would cause CME's and other crashes.
  2. Changed order of initialization for Grid Cache Post Construction Event.
  3. Added Illuminated Panels to the ore dictionary and converted the recipe.
  4. Compatability fix: Removed Wheat -> Flour Recipe from macerator and fz Lacerator
  5. Compatability fix: Removed Nether Quartz Grinding Recipe from fz Lacerator

Download for 1.7.2

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Developer Build

API

rv0.stable build 9

Built at

  1. Includes all the fixes in build 10 for 1.7.2

Download for 1.7.10

Developer Build

API

rv0.stable build 8

Built at

  1. Fix an issue where formation planes would eat items if there where too many entities in the chunk.

Download for 1.7.2

Developer Build

API

rv0.stable build 7

Built at

  1. Includes all patches from build 8, 6, and 5 for 1.7.2

Download for 1.7.10

Developer Build

API

rv0.stable build 6

Built at

  1. Fixed Bug: #0571 - Storage Cell dismantling not working.

Download for 1.7.10

Developer Build

API

rv0.stable build 5

Built at

  1. Dropped Support for MC 1.7.2 ( Sorry APIs are making breaking changs from .2 Versions )
  2. Upgraded IC2 API to Match IC2 Experimental Build #489 ( minimum requirement if installed )
  3. Removed a deprecated method call for 1.7.10.
  4. Fixed an issue where Fuzzy Import buses were ignoring damage differences.

Download for 1.7.x

Developer Build

API

rv0.stable build 4

Built at

  1. Fixed Minor Texture Rotation issue on 1.7.10 for ME Chest. ( 1.7.2 will get worse, sorry )
  2. Flipped Charged Staff, and Entropy Manipulator Texture so they are held correctly.
  3. Split handling of RF API into an item and block segment to fix a crash when the block API is available, but the item one is not.

Download for 1.7.x

Developer Build

API

rv0.stable build 3

Built at

  1. Fix an issue where interfaces would not cause storage buses to re-check their status.

Download for 1.7.x

Developer Build

API

rv0.stable build 2

Built at

  1. Fixed Bug: #0562 - Inventory desync while dismantle storage cells
  2. Fixed a bug where disassembling storage cells might put items in the players armor slots.
  3. Update MFR Rednet API For Later.
  4. Enabled Minecraft 1.7.10 Support.

Download for 1.7.2

Developer Build

API

rv0.stable build 1

Built at

  1. Marked as Stable.
  2. Disabled Inventory Tweaks on ME Gui.

Download for 1.7.10

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Developer Build

API

rv1.stable build 1

Built at

  1. Nothing

Beta builds are relatively stable, most major issues should be already fixed, builds will be pushed as any bugs are fixed.

Download for 1.7.10

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Developer Build

API

rv3.beta build 6

Built at

  1. Updated pt_BR.lang to match latest en_US - Kasama

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Developer Build

API

rv3.beta build 5

Built at

  1. Fixes #2099: Fixed pressure tunnels forwarding neighbour updates before these are validated. - yueh

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Developer Build

API

rv3.beta build 4

Built at

  1. Feature #2091: Recipes using Ore Dictionary entry whenever possible. - Adaptivity
  2. Fixes #2087: Fixes OpenComputer tunnels not disconnecting from the OC network when tunnel connection is lost. - fnuecke
  3. Fixes #2090: Broken Simplified Chinese translation. - GWYOG

Download for 1.7.10

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Developer Build

API

rv3.beta build 3

Built at

  1. Fixes #2043: Storage buses are now updating the network after being fully initizalized. - yueh
  2. Added japanese translation - Honon
  3. Update french translation - Mazdallier, Pyeroh

Download for 1.7.10

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Developer Build

API

rv3.beta build 2

Built at

  1. Feature #2010: Logging improvments. CraftingLog now reports who or what started a crafting request, their location and the requested item. Item exporter now logs the failed items and not a generic exception - yueh
  2. Fix #1905: Interfaces are now also slowing down once crafting request fails - yueh
  3. Update german translation - wlhlm

Download for 1.7.10

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Developer Build

API

rv3.beta build 1

Built at

  1. No changes since last alpha build.

These builds are considered unstable, they may contain item dupes, deletions or other world ending bugs these builds are for TESTING ONLY.
Alpha builds are not compatible with any AE2 addons, do not request add-on authors or other mod developers to support these builds.

Download for 1.10.2

API

rv4.alpha build 8

Built at

  1. Feature #2643: Added a blacklist of specific oredict names for the grindstone. Can be used to prevent the recipe generation from adding loopholes for other mods in rare cases. - yueh
  2. Change #2644: Updated GrindStone/GrinderRegistry API. - yueh
  3. Fixes #2666: Restore inventory after powerloss while still avoid previous dupe bugs. - yueh
  4. Fixes #2667: Use new IC2 item names for P2P attunement. - yueh
  5. Fixes #2669: Missing particle texture for pylons. - yueh
  6. Fixes #2675: Explicitly set fullBlock to true for blocks. - yueh

Download for 1.10.2

API

rv4.alpha build 7

Built at

  1. Feature #2633 Reworked configuration, added config options to disable more features. - yueh
  2. Change #2636: Removed ASMTweaker and replaced it with an AT. - yueh
  3. Fixes #2276, #2655: Two dupe bugs related to network storage handling while booting. - yueh
  4. Fixes #2623: Network Tool not removing facades with shift rightlick. - yueh
  5. Fixes #2626: Subtract the correct amount from the remaining amount of IItemHandlers. - yueh

Download for 1.10.2

API

rv4.alpha build 6

Built at

  1. Feature: Added charging items via IC2 API. - shartte
  2. Feature: AE now accepts power via the legacy RF API. - shartte
  3. Feature: Added item charging via legacy RF API. - shartte
  4. Fixes #2544: NetworkTool now returns PASS for shift+right click on parts. - yueh
  5. Fixes #2566: Update packet deserialization was broken when parts were present that were not a grid host. - shartte
  6. Fixes #2593: Subtract the extracted not already gathered amount. - yueh
  7. Fixes #2595: Restrict ItemHandlerAdaptor to not exceed the stacksize of a slot. - yueh
  8. Fixes #2599: Missing instanceof EntityPlayerMP test. - yueh
  9. Fixes #2605: Formation plane now using the correct offset position. - yueh
  10. Fixes #2608: Handle scrollbar on mouseclicks not during rendering. - yueh

Download for 1.10.2

API

rv4.alpha build 5

Built at

  1. Feature #2565: Re-Activated the IC2 layers to implement an IC2 P2P tunnel. - shartte
  2. Feature #2573: Add configuration to remove crashing items from Storage Cells, off by default. - shartte
  3. Fixes #2549: A block being rendered in the translucent layer will cause the item renderer to completely disable depth-writing causing silly looking models when held in hand. - shartte
  4. Fixes #2556, #2579: Restore old click behaviour in GUIs. - yueh
  5. Fixes #2567: Use heightmap for very low sea levels. - yueh
  6. Fixes #2569: Prevent crashes from missing mods and an AE2 integration for these. - shartte
  7. Fixes #2571: Only call getDurabilityForDisplay if the item is damageable. - shartte
  8. Fixes #2574: Reduced drive update rate by limit them to modulate actions. - yueh
  9. Fixes #2575: Stopped AEBaseTile from ticking by removed ITickable. Causes Charger to be no longer affected by external ticks. - yueh
  10. Fixes #2577: Use the item stacks color handler to color tinted quads of the block model. - shartte
  11. Fixes #2580: The inscriber's rotation is not taken into account when returning the IItemHandler capability. - shartte
  12. Fixes #2582: Right-Clicking with a Storage Cell would prevent further interaction even if the storage cell wasn't being disassembled. - shartte
  13. Fixes #2585: Hide WAILA data when it cannot be retrieved from the server. - yueh

Download for 1.10.2

API

rv4.alpha build 4

Built at

  1. Change #2511: Made memory card messages more clearly. - DeadSix27
  2. Fixes #2561: Do not use unchecked casts for IContainerListener. - yueh
  3. Fixes #2558: Make Sky Stone Chest TESR more robust against odd world state, as Vanilla also does. - shartte
  4. Fixes #2557: Made facades much more robust when rendering. - shartte
  5. Fixes #2554: Extract identical item not any equal one. - yueh
  6. Fixes Macerator recipes when IC2 integration is enabled. - shartte
  7. Fixes registration of recipes when one of the recipes throws an unexpected unchecked exception during registration. - shartte
  8. Replaced reference to FMLCommonHandler EventBus through MinecraftForge.EVENT_BUS due to deprecation notice - thatsIch
  9. Removed tickhandler registration from FMLCommonHandler EventBus since they same to MinecraftForge.EVENT_BUS - thatsIch
  10. Updated russian translation - xMrVizzy

Download for 1.10.2

API

rv4.alpha build 3

Built at

  1. Feature #2527: Implements charging of tools via RF (Forge Energy) and Tesla. Tested with Tesla Essentials and EnderIO. - shartte
  2. Feature #2545: Show P2P-Tunnel Link Status on WAILA. - shartte
  3. Fixes #2525: Light P2P Tunnels not using the correct source for the light value. - shartte
  4. Fixes #2528: Light level not being updated when light-level of cable bus changed after removing parts. - shartte
  5. Fixes #2531 and #2533: Slight overhaul to how Facades store the associated item and retrieve the sprite. - shartte
  6. Fixes #2532: Work around bug in Forge lighting pipeline and UnpackedBakedQuad. - shartte
  7. Fixes #2536: Mark host for save when placing facades. - shartte
  8. Fixes #2542: Prevent memory card from opening a GUI. - yueh
  9. Fixes #2546: Annihilation plane now use the center of an entity instead the bottom to prevent entities from being considered below it. - shartte
  10. Fixes #2547: Fixed bounding boxes of crystal growing and fluix crystals. - shartte
  11. Fixes #2548: Disable item.csv export on the server side, because we're unable to access creative tab information on the server. - shartte
  12. Fixes #2551: Prevent chunk rebuilds when drive is unchanged. - yueh

Download for 1.10.2

API

rv4.alpha build 2

Built at

  1. Feature #2438: Added IC2 integration. - shartte
  2. Fixes #2489: Revert back to the old lightmap rendering. Added a fallback one in case the forge lighting pipeline is disabled via forge config or Optifine. - shartte
  3. Fixes #2515: Incorrect version comparison consider rv4-alpha being older than any rv3 build. - yueh
  4. Fixes #2516: Added a modid prefix to tile entities. Existing ones will be converted for some time in the future. - yueh
  5. Fixes #2525: Break particles for all attachments of a cable bus. - shartte
  6. Fixes #2526: Fixed dense cable not showing the correct texture for 32 used channels. - shartte
  7. Fixes #2529: Forgot to call superclass method for onBlockExploded for tiny tnt. - shartte
  8. Fixes #2530: Fixed crafting cpus incorrectly cleaning up after a finished job and causing constant updates. - yueh
  9. Updated russian translation - xMrVizzy
  10. Updated simplified chinese translation - bakaxyf

Download for 1.10.2

rv4.alpha build 1

Built at

  1. First alpha release for Minecraft 1.10.2
  2. Direct port from the 1.7.10 version, currently no new features.
  3. Supported Energy Systems: Forge Energy and Tesla.
  4. JEI support including shift clicking for recipes, synchronised search and recipe/usages of the active item inside terminals.
  5. External storage system should work out of the box as long as the corresponding mod provides a Forge IItemHandler implementation.
  6. For a detailed changelog, please refer to the commit history on github.